Some players may appreciate that obfuscation of information, allowing them to learn by trial. Knowing what the objective is and how to complete the objective can be two totally different things. The explanations of mission directions can be good, but other times they aren’t. And heck, sometimes you’ve gotta roll with the different way you got there because any win is a win. For example, instead of picking out a piece of rock on an astroid, why don’t we drill into it and pull it out? Heavenly Bodies allows for that different kind of skill to thrive and it’s awesome to see. Other times you know what it’s asking of you, but you can’t do it the way you want to.The best feeling is when you decide to do a task in an unconventional way and it works. Sometimes you’ll have to think about why a puzzle isn’t working and backtrack to where the problem is. But even with that said, things can be somewhat difficult to complete. When it comes to the puzzles, at least this time you’re putting two minds together rather than one. Coop gives you a chance to play the game and experience it in another way. Cooperative shenanigans provide mindless fun and it’s here where Heavenly Bodies can really shine. A second player might enjoy sabotaging the first, whether that’s through holding onto your leg, blocking a passage, or pushing them in the wrong direction. When choosing coop mode, the change from one player to two doesn’t make the level any easier, though it’s always funnier to play in coop mode. There’s also time to pause and breathe and think about your next movements, which is definitely nice. There’s a sense of accomplishment that comes with difficult games and sometimes you get to revel in it. Yet, it is rewarding when you complete a level or even a small part of a mission that’s giving you grief. Even trying to figure out the puzzles and what their asking of you can be a little annoying. Trying to get your character to move the way you want or trying to push a box and watching it get trapped. Playing Heavenly Bodies alone does make for some frustrating levels. If these past two years have taught us anything, it’s that having online gaming can bring people together. There’s no ability (at the moment) for online coop, which is admittedly a bit of a shame. It’s equally easy to drop out of multiplayer and back to single-player. It’s easy to switch from single-player to local coop, even if you’re halfway done with a mission. You can choose whether you want to time the game or the mission, so if you’re a speed junkie, this might be your calling. Meanwhile, for others who like to go fast, the game offers a speedrun timer. It’s like the movie Gravity (2013) except without the panic attacks. Sometimes it’s fun to drift off for a bit or hang onto something while in space. While annoying, the controls do have their charm. Other times your character moves in a certain way and gets its head or body wedged into a gap. For instance, you may go to grab a rope but your character fails to do so, and so you’ll have to turn yourself around in zero gravity which takes forever. When playing you’ll find instances where simple tasks don’t go to plan. Initially, it’s a lot easier to use Assisted controls, though it didn’t stop things from being hard to learn. The difference between Assisted and Classic is minuscule in the long run. ‘Newtonian’ controls, the harder of the three, is what you’d choose if you want to challenge yourself. ‘Classic’ controls has a bit of a challenge but you won’t find accurate physics here. Turning on ‘Assisted’ controls mean that wherever your arms point to is where you’ll go. One of the advantages Heavenly Bodies has over other physics games is its three control options. The game is played best with a controller, with mapping available for the folks who’d want it. You interact with the space around you by grabbing items, walls, or even your coop partner. Characters have the same goals, whether that be opening doors, attaching cables, or more. Heavenly Bodies operates on a similar philosophy, the only difference is this time we’re in space. Physics games like Heave Ho, Getting Over It, or QWOP are hilarious to watch and play. Played in the third-person, you’ll have a great time yelling at the astronaut to move as you progress through the title either in single-player mode, local coop, or with Steam’s remote play functionality. Heavenly Bodies promotes the fact that it’s about “the body and the absence of gravity”. Meanwhile, you’ll need to move your limbs accurately and work on puzzles, or space will suck you out into the void. In it, you play an astronaut/cosmonaut tasked with doing a multitude of things while in space. Heavenly Bodies comes to us from the Melbourne-based company 2pt Interactive.
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